In The Beginning
Ahem. I'm looking at you. Yes, you. You think it's easy running multiple sites? I'm just a person, like you, trying to balance her responsibilities. Sure. I abandoned this site for a while. I didn't have the time, or I forgot. But I came back to face my mistake. That takes courage. That takes bravery. Look at you. Would you have done it? I thought not. Join or not. See if I care. See if I care one bit. -Flamey.

In the beginning, there was only feral madness. There was much fighting, and blood was shed over land and hunting rights. The dead then had enough. They chose Thunder, Wind, River, and Sky to lead groups of cats called clans to put an end to the fighting.
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Chinese zodiac : Dragon Zodiac : Aquarius Age : 18
Posts : 422
Join date : 2011-09-11

PostSubject: Role-playing   Sun Sep 18, 2011 1:44 pm

Role-playing can be confusing at times, especially to those who are new to it. So, these rules are here—well, guidelines, really—to make role-playing easier to understand for all. All role-playing topics are located under Areas of the Forest and Ceremonies; anything out of that is just member chat, essentially.

1. Topics going at the SAME TIME do not relate to each other. No paradoxing. Only once a topic is finished does a cat have a memory of that topic in new topics. But only ones created after the first was finished. It may sound confusing, but topics shouldn't last all that long.
2. If a member was, for example, a kit when posting in a topic but had their ceremony and is now an apprentice, they are still a kit in that topic, NOT an apprentice. They need to finish that topic how they started it-as a kit.
3. Please don't post in old topics. Check the date on the latest post if you are unsure if it's recent. After about a month, it's considered an old topic.
4. Only role-play as your own approved cat. No extra siblings, parents, or kin. One cat is all you need. And I'm sorry, but this isn't the Sims. Besides, you can only control yourself, right? ...Right??
5. Don't control another member's cat in topics. If they're not posting, wait. Give them time, you don't know how their life works. For all you know, they only get two hours of time a day to go on, or they're on vacation, or they had an urgent matter to attend to, or they forgot to log off, etc., etc.
6. Give members a chance to post. If there are more than two members involved in a topic, give everyone a chance to say something, to get a word in edge-wise, ya' know? You never know when someone may have a really good reply.
7. Go with the flow of the topic. Whoever started it had something in mind when they made it, so don't just have a fox come out of nowhere to attack you, or interrupt a member when they're addressing another cat. It's rude and makes the topic-starter feel bad.
8. Maybe most important of all, ACT YOUR RANK. If you're a kit, act like a kit. You don't know anything! You've barely even been around! (and you shouldn't leave camp). If you're an apprentice, act like an apprentice. You know some things at first, sure, but that's only what you were able to gather from living for six moons inside your camp. You need to LEARN what ShadowClan smells like. You need to LEARN what death berries are. You need to LEARN the proper hunting position. You need to LEARN what the Thunderpath is. Please don't act like you know everything just so you can get your warrior name-it doesn't work like that, it'll just take longer. When you're a warrior, I'd assume you know a lot by now, but if you haven't seen something in a topic, you don't know it.

9. Role-play in third person. Because you aren't actually the cat, they're just your character. Ex: (Not what to do) I walked through the bushes and pounced on the mouse. Ex: (To do) Mistpelt walked through the bushes and pounced on the mouse.

10. All role-playing topics are in past-tense. Like the actual Warriors books. Ex: (Not what to do) Mistpelt walks down the thunderpath, and she sees the intruders a couple of fox lengths away. Ex: (To do) Mistpelt walked down the thunderpath, and she saw the intruders a couple of fox lengths away.

11. Please try to write with good grammar and spelling. It's sometimes hard for others to read someones post if it doesn't have puntuation or all the words have typos. Ex: (Bad) msitpelt rann threw the bushese ot the noyse whats going on she mewed.
Ex: (Good) Mistpelt ran through the bushes to the noise. "What's going on?!" She mewed.

12.You may have two lives at the same time, only if your second life is your first life's son/daughter. Also, your first life has to become leader, die or become an elder before the second life can become an apprentice.

13.You may not make any prophecies without an administrator's permission.

I hope that these rules can give you a better understanding of role-playing. If someone isn't following them, just give them a little reminder—don't be too rude or anything.

If you have any questions, please feel free to pm me or another Admin.
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